Start as for Forever and One and branch left onto Return of the War Lord, to finish on Return of the War Lord chains. Both pitches are 20m each therefore could be combined into one 40m route. (First pitch is 9 draws and chains and second is 10 draws and chains.)
Second Wind
5a
5a
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Approach
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AM Shade
Morning ; Afternoon ; All Day or NO Shade
10B | Ch
Equipped with x number of Bolts & Chains (lower off rings)
Alpine
Area's or routes located in mountainous regions and requiring multiple mountain skills (navigation ; extreme weather ; self sufficiency ; remote )
Ice
Area or Route requires Ice Climbing and associated Winter skills
Sport
Area or Route is fully equipped as a sport climb. Separate distinction for # of PITCHES
Sport & Trad
Area or Route is a mixture of SPORT & Trad climbing styles
Trad
Area or Route requires Traditional equipment and experties
2 Pitches
Indicates the typical # of pitches of the area or route
Special
Indicates that a specialised Rack or Traditional equipment is typically required and will be mentioned in the Route Description BETA
Standard
Indicates that typically a Standard Traditional Rack will suffice. Typically in ZA that is a 8-10 Cams + 10-15 wires/nuts.
50m
Indicates the minimum length rope needed to typically climb safely.
Double
Typically climbed using half ropes
Corner
Climbs or mostly climbs a corner system. This often requires stemming as a technique.
Crack Climb
Follows a crack-system predominantly and may require good jamming technique.
Overhang
Indicates the overall style. Face climbing is steeper than slab usually on small holds and edges, often feeling delicate / insecure.
Overhang
Overhanging, usually involving roofs.
Powerful
Powerful style is often in conjunction with another style but feeling more powerful than is common for the style.
Slab
Usually not quite vertical and requiring smearing and friction techniques.
Steep
Consistently steeper than Vertical but not overhanging / roof-y
Technical
Additional to general styles, requiring careful sequence and thoughtful climbing.
Vert
General vertical climbing with no other defining style.